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AMD: the future of console gaming-oriented virtual reality
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13 Nov 2015 06:00:15
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AMD: the future of console gaming-oriented virtual reality

according to WCCFtech, AMD believe that the new generation of gaming consoles will be focused on entertainment in virtual reality. In addition, the power of the consoles will be five times higher than existing, per watt of energy consumed (in comparison with the current generation of consoles, Microsoft and Sony). Their emergence can be expected no earlier than 2018.

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according to WCCFtech, AMD believe that the new generation of gaming consoles will be focused on entertainment in virtual reality. In addition, the power of the consoles will be five times higher than existing, per watt of energy consumed (in comparison with the current generation of consoles, Microsoft and Sony). Their emergence can be expected no earlier than 2018.

At WCCFtech sure, the PlayStation 4 and so is out of competition due to its technical characteristics: power supply for all issued and only the soon to be released games. Furthermore, the applied architecture allows you to release a better console, not changing it dramatically. Thus, it is possible the emergence of the so-called PlayStation 4.1.

statements WCCFtech may not all agree, because in the community there are some opposite opinions about the capabilities of gaming consoles. In addition, for the Oculus Rift will require iron, which will be more powerful than the PS4 now installed at least three times. Computers, though expensive, has long been able to work with virtual reality systems, and after a 2-3 year gap between consoles and PC will increase even more. In this regard the assumption about the output of the console with a five-fold increase in capacity after 2018 does not seem promising.

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